Gaming YouTuber, Vizeh, was able to access the FIFA 22 closed beta and revealed a lot information for FIFA players. Two of the most important aspects he touched on was the noticeable difference in game physics, and a huge change to off-chemistry gameplay. He described the players as feeling “heavy” when controlled, while the ball felt extremely “light.” He also confirms that using players off-chemistry actually impacts the way they perform.
When playing the beta, Vizeh was able to experience controlling high level dribblers, like 98-rated Neymar, as well as lower level ball handlers. There seemed to be no difference in the “heavy” mechanics he experienced across different players. In contrast, the ball seemed to ricochet wildly, travel 30 yards, and bounce up to seven times a half. According to Vizeh, these mechanics make it more challenging to execute passes and hurts the overall game feel. This translates to difficult dribbling and inconsistent physics during gameplay.
He also play-tested using players off-chemistry, and the impact this has on the game in FIFA 22‘s beta is far ahead of where is was in previous editions. Plugging in players anywhere seemed to have little to no consequence in past FIFA‘s. This year, playing a right back or left back at center is not as affective as it once was; quite the opposite actually. Vizeh describes being able to feel the difference in how these players moved with the ball and the lack of comfortability in their new positions. These changes will not only impact gameplay, but could affect the FIFA esports scene as well.
If the mechanics Vizeh described exist in the final version of the game, it could lead to more fast-paced matches with frequent possession switches. It’s likely that the odd and sometimes random off-chemistry lineups players created in past years will start to disappear quickly as the games developers lean into a more realistic style of play. It will be interesting to see the communities reaction to these changes when FIFA 22 releases on October 1st.